Pentagon Games
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Game Development · Studios

Technical Artist, AI Pipelines

Build the pipelines that turn AI image, video and 3D generation into consistent, on-model game assets across our IPs.

Remote · Taiwan · Hong Kong · Singapore · Dubai (housing benefit) · Toronto · Full-time

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What you'll do

  • Build pipelines for characters, pets and environments using trained models and LoRAs
  • Keep every IP on-model: style guides, references and approval tools
  • Bridge 2D, 3D and VRM avatars into Unity and the web
  • Teach artists to use the pipeline well

What you'll bring

  • Technical art experience in games
  • Hands-on work with image or video generation models and LoRA training
  • Scripting (Python, Blender, Unity)
  • An eye for quality and consistency

Nice to have

  • VRM / VTuber avatar pipelines
  • ComfyUI workflows

How you'll work with AI

You will work alongside our own AI agents every day: they draft, test, research and ship with you, and part of your job is making them better.

Where and how

Remote · Taiwan · Hong Kong · Singapore · Dubai (housing benefit) · Toronto. Full-time. We work remote-first with offices in Taiwan, Hong Kong, Singapore, Dubai and Toronto; Dubai roles include a housing benefit.

How to apply

Apply on members.pentagon.games. You'll sign in or create a free Pentagon account first, so your application is saved to it and you can follow or withdraw it. Every application asks one question we care about most: what have you built with AI agents? Show us.

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